Last week (as I'm perpetually late to the party) Emily introduced me to Hchom, the online home of Marian Churchland. If you haven't been before, she's a fantastic artist with a really lovely, earthy palette, and recently she's written/illustrated a series (seven to date) of posts on the subject of her ideal game.
A few games and game mechanics come to mind when initially looking through her work, but if you look at the project on the whole, it becomes something unique/fascinating in its own right, and her approached to crafting items and armour design is something I'm totally on board with.
If you have an interest in game design, I can't recommend the posts enough. I would play her game in a second, and love every goddamn second of it.
Also, if you've ever felt guilty after playing a game for a long stretch of time (or, in the case of Warcraft players, looked at your /played statistics), you should totally check out Reality is Broken, by Jane McGonigal. A really interesting take on the future of games and where they might be headed.